Members
Stats
  • Total Posts: 79196
  • Total Topics: 9091
  • Online Today: 87
  • Online Ever: 857
  • (January 22, 2020, 06:56:34 pm)
Users Online
Users: 0
Guests: 81
Total: 81
Welcome, Guest. Please login or register.
November 23, 2024, 10:02:04 am

Login with username, password and session length

Site Info

Greetings MFF visitors and members!
The forum was just upgraded, and it may take some time for things to get back to normal as the front page could not be carried over.
Special Thanks to Roachware who performed the upgrade.  ;)

Author Topic: Sound Mod  (Read 5866 times)

0 Members and 1 Guest are viewing this topic.

Offline Zeus

  • Posts: 4
Sound Mod
« on: January 29, 2011, 03:47:32 pm »
What does everyone use?  What is the best?  These stock sounds just aren't cuttin it.

Offline Powell

  • {EMS} Evil Medics Squad Member
  • **
  • Posts: 130
Re: Sound Mod
« Reply #1 on: January 29, 2011, 05:24:12 pm »
Im just guessing, but i remember that the disscusion of mods or hacks or things of the like arent allowed on this forum?

Offline Draernor

  • Lazy Perfectionist
  • {CA} Clan Advisor
  • *****
  • Posts: 2792
Re: Sound Mod
« Reply #2 on: January 29, 2011, 08:31:59 pm »
The mods which are available to use on MFF's server are located at www.mffdownloads.com under the mohaa section. :)

Mods are fine, they're part of the game and MFF runs a ton of them on our MOHAA server.

Things not to be discussed involve illegal software cracks or hacks.
« Last Edit: January 29, 2011, 08:34:17 pm by Draernor »
This useless message which absolutely contributes in no way to the conversation brought to you by Draernor.

Offline Powell

  • {EMS} Evil Medics Squad Member
  • **
  • Posts: 130
Re: Sound Mod
« Reply #3 on: January 30, 2011, 12:09:05 pm »
oh. i think i got that mixed up then. :P in that case, to answer your question, i dont use sound mods. didnt even know we had them!

Offline Zeus

  • Posts: 4
Re: Sound Mod
« Reply #4 on: January 31, 2011, 02:56:11 am »
Should have worded this differently, I was mainly asking what sound pack people use besides the stock game sounds.

Offline Blaze

  • Dogsbody
  • {CA} Clan Advisor
  • *****
  • Posts: 5363
  • On top of the world!
Re: Sound Mod
« Reply #5 on: January 31, 2011, 03:36:46 am »
Ocarina made a post about a sound mod that seemed popuar, she might pipe in soon.

Offline Dedman

  • Ex-members
  • Posts: 1933
  • I am a Belgonian!
  • Mohaa: Mohaa
  • COD4MW: COD4MW
  • TF2: TF2
  • CODWAW: CODWAW
  • RL: Rocket League
  • WoT: WoT
Re: Sound Mod
« Reply #6 on: January 31, 2011, 04:23:01 am »
I use the SwS sound mod

but it also change you're weapons and team symbols



Offline Zeus

  • Posts: 4
Re: Sound Mod
« Reply #7 on: January 31, 2011, 02:03:48 pm »
I use the SwS sound mod

but it also change you're weapons and team symbols
Where can I download that at?

Offline Dedman

  • Ex-members
  • Posts: 1933
  • I am a Belgonian!
  • Mohaa: Mohaa
  • COD4MW: COD4MW
  • TF2: TF2
  • CODWAW: CODWAW
  • RL: Rocket League
  • WoT: WoT
Re: Sound Mod
« Reply #8 on: January 31, 2011, 02:27:24 pm »
Do you have xfire?

Then I can sent it to you



Offline WhoopieSheem

  • {M} Mercenaries
  • *
  • Posts: 15
Re: Sound Mod
« Reply #9 on: January 31, 2011, 04:46:40 pm »
Hey deadman, I'll take this as well.  dc10nc is xfire name
Find me on facebook!<br /><br />http://www.facebook.com/dc10nc

Offline Ocarina

  • {SBD-SL} Silent but Deadly Squad Leader
  • ***
  • Posts: 4680
Re: Sound Mod
« Reply #10 on: January 31, 2011, 05:45:29 pm »
This is a nice one:

http://medalofhonor.filefront.com/file/MoHAA_Multiplayer_Texture_Conversion;86956


I use this :)
The graphics are better in my opinion. Like the maps and skins look better, plus I like this sound mod better than the SwS. I didn't like that one too much.

Offline Lalonga

  • Posts: 877
  • {XX} Squad Member
Re: Sound Mod
« Reply #11 on: February 01, 2011, 02:06:53 am »
This is a nice one:

http://medalofhonor.filefront.com/file/MoHAA_Multiplayer_Texture_Conversion;86956


I use this :)
The graphics are better in my opinion. Like the maps and skins look better, plus I like this sound mod better than the SwS. I didn't like that one too much.
it is good indeed.
ty for the post Oca.


This signatures are cortesy of two amazing people. Thank you Nisty and Blaze, for your time, dedication and fellowship.

Offline Ocarina

  • {SBD-SL} Silent but Deadly Squad Leader
  • ***
  • Posts: 4680
Re: Sound Mod
« Reply #12 on: February 01, 2011, 11:23:35 am »
Yw

Offline Draernor

  • Lazy Perfectionist
  • {CA} Clan Advisor
  • *****
  • Posts: 2792
Re: Sound Mod
« Reply #13 on: February 01, 2011, 10:32:16 pm »
Yeah, I dont like the SWS mod at all either..
This useless message which absolutely contributes in no way to the conversation brought to you by Draernor.

Offline EndlessEden

  • {OF} Omega Force Squad Member
  • **
  • Posts: 521
  • Old Kingtiger Symbol
    • Xfire
Re: Sound Mod
« Reply #14 on: May 17, 2013, 12:29:48 am »
i used the Sound and Ambiance Improvement mod(ModDB) cant link though, since i didnt search for it.

But there is a HD Texture mod(think i found it through the forum though), improves textures to 1024k-Resolution. Which for a Quake4 based game is a little high for the renderer. But it adds alot of Sharpness and Smoothness to the textures.

Stone, Wood and Portraits look Excellent. Parallax applied as well.
I once had this filled with something interesting... then i stopped...

EndlessEden - Formerly Kingtiger/Kingtiger01
-------------------------------------------------------------------------

{OF} RULES!!!